First round alpha test complete


I'm so excited to post my first ever build of a game I programmed myself. It's gone through a bunch of tests and edits before reaching this point and I already have a huge pile of edits from my first test group. I'm hard at work applying these updates and looking forward to officially releasing the final alpha version (v0.1.2) publicly. This is just to get a good bug-free version, make sure that it's a fun experience, and then make additions and changes to improve the experience in future updates. 

Planned Features Include:

  • v0.2 - Lightning
  • v0.3 - Allow players to find more abilities and select which ones to use
  • v0.4 - More enemy types and create enemies near player
  • v0.5 - Better camera focus and screen shake
  • v0.6 - Add destructible crates/vases/fun stuff to break
  • v0.7 - More rooms

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